Escape rooms, London

Escape Rooms – Project D.I.V.A

From http://www.escaperooms.co.uk/angel.html

The Year is 2038 and our civilisation is slowly conquering the solar system. The use of Artificial Intelligence is essential in paving our path to other planets and has even enabled us to begin terraforming Mars.

However a few nights ago ER-27, one of our defence and research stations that is orbiting Mars, went totally silent. D.I.V.A (Defence Interactive Virtual Assistant) the stations A.I. sent us a cryptic message with depictions of death and soon after the station started falling into lower orbit. If it keeps descending at this rate it will impact the surface, destroying all our our research and the station itself, both of which are vital to our future colonisation efforts, we cannot afford to lose them.

As our finest agents, we are sending you on a mission to intercept ER-27, get on board and destroy D.I.V.A and regain control of the station. You will need to infiltrate her core and remove her 4 hard drives to disable her then use them to reboot the system. The future of humanity depends on you.

Are you Ready?

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Team- Ster, Ni, Simon, Stu

(Reviewed by Ster)

Escape Rooms

This was our first visit to Escape Room’s Angel location and it was fairly easy to find. There was plenty of waiting space for two separate teams, though we were the only team there when we arrived.

The Room

The room was brilliantly themed and pretty big, which was fun as we started to explore and move through the space. There is a lot of information for this game given over an electronic device which is used to scan QR codes to access more information. While I really like the idea of this and it seems a great way to both find and store details throughout the game, the devices were slow which led to a lot of frustration and we seemed to get one piece of information far ahead of time which slowed us down as we tried to use something that hadn’t actually come into play yet.

The first puzzles in this room were good fun, the room was pretty dark and there was a lot of peering into the gloom trying to search for the puzzles we needed to complete next, which set up the rogue AI taking control of the ship theme quite nicely.

The middle section of the game was very different. 2 members of the team have to enter a different section of the room and solve puzzles by themselves there, which left 2 people just standing around waiting for them. Following that, there was a large puzzle that only really needed one person to complete. While I really enjoyed the uniqueness of the puzzles I felt like there could have been a few extra little things going on the keep the rest of the team occupied, especially as those involved in solving these aspects of the game seemed to really enjoy them.

The final section of the room was a little underwhelming to be honest, but there was some really nice theming at the end which did a great job of wrapping up the story.

Ni – Having done the London Bridge rooms, I was quite surprised that this room had very few puzzles to solve, and at quite a few points most of the team were watching just one person complete a physical puzzle. There were some good puzzles at the start, but I felt they faded away to an impressive set without much to do. That being said, it was definitely memorable!

Score

This room was definitely different and had some very interesting elements to it, but it didn’t quite live up to the quality of Escape Room’s other games at the London Bridge location. There was some frustrating elements and the handheld devices seemed to slow the experience down rather than enhance it. That being said, this is the perfect room for players who enjoy a more physical type of puzzle.

Difficulty

3/5

Overall

2.5/5

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Escape rooms, London

Escape Rooms – Dark side of the moon

From http://www.escaperooms.co.uk/angel.html

In the 1960’s both the USSR and the USA made groundbreaking discoveries on their famous lunar missions. The Americans were the first to step foot on the Moon and the Russians Luna 3 space probe captured and released the first photographs ever taken of the Moon.

However both the Soviet and US governments kept some dark secrets from their missions. Declassified images revealed human activity on the dark side of the moon – the wreckage of a secret Nazi base. Since this new information came to light our own lunar telescopes have monitored the site and shown no activity…… until now. A few days ago, at an abandoned radio station in Berlin, we intercepted a cipher message which was traced back to the secret moon base. It read only one word, “bereit” meaning “ready”.

So today you, as our brightest agents, will ascend to the Moon. You need to find the enemy base and destroy what is left of it and anyone you find there. Our intelligence suggests an attack is imminent, you must complete your mission before time runs out.

Team- Ster, Ni, Simon, Stu

(Reviewed by Ster)

Escape Rooms

Escape Room’s London Bridge location has two fantastic games that we really enjoyed playing, so we were excited to get going at their new location. The hosts were welcoming and there was plenty of space to sit and grab a drink before our game began.

The Room

Dark Side of the Moon has a unique theming, with the mission being to infiltrate a secret Nazi base hidden away in space. The first section of the room does really well in highlighting this theme and setting up the premise, but the immersiveness fell away a bit as we played as the story didn’t really progress and the décor became quite generic as we continued.

This was a very different game to other escape experiences that we’ve played before. There was a fair amount of running and some puzzles that required a good degree of movement, which could be a barrier for some players. That being said, once we became accustomed to the style of game play, I really enjoyed searching for where we would be going next and the anticipation of what we would discover. The space felt so big, due to the truly impressive layout, and I really enjoyed exploring so many different areas as we progressed through the game.

As an escape room experience, this felt a bit more like a story led game of laser tag that an actual escape! There weren’t many puzzles to solve and those that we did encounter weren’t overly taxing. That being said, we were in no way bored or left without anything to do due to the lack of puzzles, it was just a very different experience.

The finale was an interesting end to the game but to be honest, we were mainly confused and one member of our team was left bleeding and we had to detour to find some first aid supplies on our way home!

Ni – This was definitely not a traditional room escape, there were very few puzzles and instead a lot of running around to new areas. I did enjoy always being surprised at what was round the next corner, but did miss having to use my brain to get out. It was enjoyable, but not a favourite.

Score

This was great fun, mainly due to the fact that it was such a unique experience! As I ran through the game I found myself constantly amazed by how well the space had been utilised to make the room feel absolutely massive. The games at Escape Room’s Angel location focus a lot more on technology and this room is more like a live action video game than an escape. If that had been what we were expecting when we started then I think we would have enjoyed the experience a lot more as it was really good fun, but as a team that turned up looking to solve puzzles and really get our brains working, we did leave feeling a little underwhelemed.

Difficulty

2/5

Overall

3/5

Mindquest, Orlando

Mind Quest – Cyber crash

From https://mindquestescapegames.com/

Hacking Crash Course.

Sources have identified Cyrus Berringer, A.K.A. “CYBER” as the lone mastermind responsible for infiltrating a system which has not only granted him access to unlimited private information of every person on earth but also gives him control of government intelligence databases, including weapons and missile defense systems. CYBER is a recluse obsessed with technology. There’s no telling what he’s capable of. YOU must stop him! Find his secret lair, break into his master computer and upload a virus that will CRASH CYBER’s mainframe once and for all.

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Team – Ster, Ni, Simon, Stu

(Reviewed by Ster)

Mind Quest were really friendly on our visit. We took on this room without booking after really enjoying one of their other rooms Diamond Heist and they had the room ready for us within minutes of our previous escape!

The Room

The aim of this room was the upload a computer virus and so there’s a lot to do as you not only have the find the virus, you also have the find the relevant computer and also work out how to ‘upload’ it!

The initial part of this room was small and fairly sparse, though as Brits abroad we did enjoy the London décor! Once we move on to the second part of this puzzle though there was so much to explore that I’m pretty sure there was one member of the team I didn’t actually speak to!

There was a nice variety of puzzles and a great theming of the space, with loads to look at and puzzles everywhere. It did have a slightly linear feel to it, but that might just be because of the order we happened to come across the puzzles rather than because it was purely linear in design. There was a bit of running – yes the space was genuinely big enough – towards the end as well as we had to use things from the first part of the room to help with the second.

This room was really good fun with a great variety of puzzles, however that was our one complaint! One puzzle involves an incredibly long message given entirely in Morse code, and I’m talking complete sentences here not just a word. It was pretty impossible to hear and after a few minutes of struggling our host gave us the answer, admitting that she can’t decipher it either and always ends up having to hand the answer over to teams.

I found this quite disappointing as it didn’t have to be such a long message, they could easily have given a different type of audio clue for most of the message and only required a small part to be translated from Morse code, which would easily have been manageable. There was another moment when we couldn’t open something despite having the right code and our host, unable to work out what was going wrong from where she was, ended up having to just run inside and check that everything was working properly, which while helpful, broke the theme of the game a little!

Score

We enjoyed this game, but we definitely enjoyed Diamond Heist more. The game just played a little more smoothly. Not that we didn’t enjoy the puzzles in this room, there was a great variety and a lot to keep all 4 of us busy. It just felt that it could do with a final polish of the puzzles.

Difficulty

3/5

Overall

2.5/5

 

 

Orlando, The Escape Game

The Escape Game – Prison Break

From https://orlandoescapegame.com/

A MILLION WAYS IN, ONE WAY OUT

The year is 1955. You’ve been wrongfully accused of a crime, and sentenced to life in prison without the possibility of parole. Your new “home” is a cell that once belonged to an inmate who disappeared without a trace…or did he? Some claim he escaped. Others swear he was murdered by the infamously cruel warden. But no one actually knows…can you escape before you suffer the same fate?

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Team- Ster, Ni, Simon, Stu

(Reviewed by Ster)

The Escape Game

The Escape Game were great fun, our host was really friendly and enthusiastic and we even got free t-shirts for booking another room after finishing this one! The waiting area was fairly spacious, though when there were 2 teams in there it did feel a little crowded, we weren’t held there for very long at all though and there are areas afterwards for pictures that have plenty of space.

The Room

We started this room split into 2 pairs, each in a different cell, and this was definitely the most advanced version of this beginning that I’ve come across. There was a lot to do in each cell, but we could see nothing at all of what the other pair were exploring. It really was a case of having to communicate well as we worked through the puzzles.

Once we were free from our cells there was still a lot to do! There was a great variety of puzzles and lots to explore. The room was really in 3 parts – the cells, a shorter middle section, and then the end escape. The middle section had a lot to look at, information was everywhere! And the final third was more of a search and discover area.

It was a really interesting game and the 3 acts of the room gave us 3 sets of completely different puzzles that required to use of different skills. This is one of the few rooms we played in Orlando that I could actually see working with the maximum number of 8 players, though those cells would feel a little crowded with 4 people in each!

Score

We all really enjoyed this room. The theming was fantastic and the wide variety of puzzles was great fun. Our host was also incredibly enthusiastic, which made the experience even more enjoyable!

Difficulty

3/5

Overall

4/5

 

 

Lake District, Lakes Escapes

Lakes Escapes – Baker Street

From https://www.lakesescapes.co.uk/

A dead body will soon be discovered at the shipping docks.

A notorious gang of mysterious criminals known as the Baker Street Five held a secret meeting to plan their most elaborate heist yet. This meeting quickly took an unexpected turn and a minor disagreement escalated into a heated argument.  Shots were fired, one crew member lay dead, the remaining crew members immediately fled the scene.

Can you decipher the clues and find out who the murderer is. One word of warning, the leader will be leaving the country within the next hour, so you’d better work quickly.

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Team- Ster, Ni, Rachel, Ben

(Reviewed by Ster)

Lakes Escapes

Lakes Escapes was fairly easy to find, about a 35 minute drive from Keswick, where we were staying. Inside, there wasn’t any seating but as our game was ready didn’t need any. We were greeting by an enthusiastic host and headed into the room after being shown 2 different types of padlock.

One thing that made this game different to others that I’ve played is that we had our briefing inside the actual room. I found this a bit strange as it meant that I wasn’t really listening to what our host was saying, I was just looking around the room for clues! Our host seemed keen to ensure that we were prepared and kept giving us extra pieces of information so that by the time she left us to it, we were itching to get going!

The Room

The room itself was quite a sparse office set-up. We were told before we went in that there were a lot of word puzzles, which meant that we spent the beginning of the game looking for anagrams or wordplay or riddles of some sort but we never actually found any! There were a few puzzles that required using the alphabet, but I wouldn’t let the word puzzles introduction put anyone off – it’s an achievable room even if you don’t have a scrabble champion amongst you!

The premise was that we were looking for the members of a notorious gang after the murder of one of their own before they fled the country. We needed to find the names of both the gang members and the victims, which meant that we hoarded anything with a name on just in case it was relevant! We also came across a few scrabble tiles and I really liked how these were used to give us different clues. The first one was quite confusing, but once we’d realised how it worked, the others that we found came in very useful and they were a fun element of the game that kept making us smile.

The game itself was fairly linear and I don’t think that we really found a puzzle that needed more than one of us to complete, so there were a few moments of us all standing around wondering where on earth we were meant to be looking as we seemed to have exhausted all options! There were also a few puzzles that could be completed out of order, which can get a bit confusing in a linear game!

Score

The puzzles in this room weren’t all that taxing to be honest. The linear aspect meant that quite often we became stuck because one member of the team was holding the next part of the game, they just hadn’t realised it yet, rather than because we couldn’t work out the answer! That being said, it is in an area where there really aren’t that many escapes around and they have a variety of rooms with 3 different themes and our host was friendly and welcoming.

Difficulty

2/5

Overall

2.5/5

Cliffhanger Rooms, Lake District

Cliffhanger rooms – The Pharaoh’s Curse

From https://www.cliffhangerrooms.co.uk/

An incredible discovery in Egypt!

The recent discovery of a pyramid, presumably the resting place of a long-forgotten Pharaoh, has set the world’s imagination afire. Rumours of treasure and unimaginable wealth have been circulating in the media. You assembled a team of leading archaeologists to join you on your mission to reach the inner tomb and discover the identity of this mysterious Egyptian king.

Many teams have ventured into the pyramid before, but none have escaped. The mysterious disappearance of these explorers has led many to believe the Pharaoh had his burial chamber cursed.

You must discover the inner tomb, identify the Pharaoh, and escape within 60 minutes, or else you too may fall victim to the Pharaoh’s curse!

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Team – Ster, Ni, Ster and Ni’s mum

(Reviewed by Ster)

Cliffhanger rooms

Cliffhanger Rooms was easy to find and had lots of parking, which was useful to use as we’d driven over from about an hour away. They have a small waiting area with about 4 chairs which, unless they have another space hidden somewhere, I think it would be pretty crowded if 2 teams turned up at once! They were pretty friendly though and the briefing was short, so about 5 minutes after we arrived the countdown had started!

The Room

We did this room while on holiday in the Lake District and took our mum with us even though escape rooms aren’t really her kind of thing! They provided pens and paper though so we managed to get her involved by asking her to take notes and do the maths when sums came up, for the actual puzzles though, there was really just the two of us!

The room starts off in the archaeologist’s camp with some hieroglyphics puzzles and a couple of other puzzles that were also well themed. There wasn’t a lot of searching involved in this game, there was a lot more figuring out rather than finding, which I quite liked but meant that the amount of puzzles was possibly fewer than you might come across in other games.

The first part of the room ended with a video suddenly playing and telling us information that would be useful later on in the game. It was a really interesting element, but I found it very frustrating that I couldn’t write it all down fast enough! The video promised 2 chances to hear the information but didn’t play again until the information was actually relevant, which was a good 15 minutes later!

The room also include a more ‘physical’ challenge that we could actually involve our mum in, as she was mainly watching as we went around! Though while we were faffing about trying to get the challenge exactly right, it turned out we’d completed on one of our previous attempts but hadn’t realised at the time because hadn’t looked right from where we’d been standing!

Overall, the puzzles were well themed and there was a good variety in what they had. The __ at the end slowed us down a bit as, I think partly because the solution didn’t seem to make sense, and our host actually had to pause the timer to check if we were using the right answer as they obviously couldn’t see or hear us clearly enough from where they were. This led to a bit of confusion at the end as they then let the time run on to give us an accurate score and we couldn’t work out if we had finished or not!

Score

There were some interesting puzzles in this game and a good variety, though I feel that if there had been more of us we wouldn’t have quite had enough to do. That being said, it was a good challenge with 2 (and a half!) and the mix of different puzzles were interesting to work through.

Difficulty

2.5/5

Overall

3/5

Break Escape, Loughborough

Break Escape – Boiling Point

From https://www.breakescape.co.uk/index.html

You and your team are tasked with defusing the bomb planted deep inside the police station, hold your nerve, be patient but you’ll also need to react quickly to make sure Boiling Point doesn’t get the better of you, before time runs out and the terrorists get away!

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Team- Ster, Ni

(Reviewed by Ster)

Break Escape

We completed this room as a short break while driving from up in the Lake District to back down South and they were super friendly, giving us great directions to find them seeing as we’d never been to Loughborough before. Our host Jason was enthusiastic and good fun, meaning that we started the room smiling and he had some fun with us inside, getting us to do some silly things to find aspects that we had missed rather than just giving clues. Once we had finished he also recommended some great rooms nearby that we could play if we were in the area again, which was a lovely contrast to some rooms which have just told us that everybody else is awful and to only their games are worth playing

The Room

The first thing that I loved about this room was that we were told before we went in that we would be allowed to complete the room even if we ran over the hour limit, it just wouldn’t be counted as a success. This is the first room I’ve played that offers this and it was a really nice touch that allows everyone who tries the room to have a go at all of the puzzles available and we were really impressed that they would offer this, especially as it was our first time playing as a pair and we were pretty nervous about our chances!

To start the room you need to work out an initial code just to get to the actual puzzles, which was a fun beginning. Once properly inside, the room had some great puzzles with a wide variety of solutions and I loved the fact that were was a physical bomb in part of the room that we were actually trying to ‘diffuse’. The first section was pretty dark, which was a little frustrating, but didn’t actually impact our gameplay in any way, we just kept gathering what we found in the same place underneath the lamp!

There was one slightly physical aspect of the game, but it wouldn’t stop anyone from taking part as it actually only has to be completed by one member of the team who could then help the others achieve the same outcome in a less physical manner! There were also a lot to look at inside. The game isn’t just about diffusing the bomb, it’s also about tracking down evidence and there was quite a large pile of evidence to look at which probably would have seemed less daunting with more players!

The longest puzzle in there involves finding things on a map and, even though it was a map of London which we really should have known our way around, it still took us quite a while and got a little frustrating, but it was a great puzzle and we had fun solving it even while arguing with each other! We escaped just in the nick of time with less than 2 minutes to spare, but our host still took the time to go over some puzzles with us at the end and show us a couple of things that we’d missed along the way.

Score

This was a really fun room! Lots of different puzzles with interesting solutions and the theme was also great. The sorting through an office set up is a pretty well used escape room beginning, but it was used in interesting way that really fit well with the theme of being in a police station. Our host was great fun and the room has a great sense of humour that really enhanced the experience for us. If I’m ever passing through Loughborough again I’m definitely going to be visiting Break Escape to try out one of their other rooms!

Difficulty

3/5

Overall

4/5

 

Escape Goat, Orlando

Escape Goat – Camp Echo

From escapegoatroom.com

You have just arrived at summer camp!  You are eagerly greeted by your camp counselor when suddenly the camp legend Zilla interrupts. You must now save Camp from its doom. 

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Team – Ster, Ni, Simon, Stu

(Reviewed by Ster)

Escape Goat

We ended up at Escape Goat because another escape room that we had visited gave it such a glowing recommendation that we rushed over with a car full of packed suitcases to squeeze in just one more game before heading to the airport! The company is fun, friendly and family owned – I particularly enjoyed the side quest of needing to find the goat hidden in the room somewhere.

The room

This room was different to other escape rooms that we’ve played before as our host was in the room with us rather than watching remotely through a camera. The story started with our host ‘locking herself in the bathroom’ and then sticking her head out of a window to tell us that she was stuck inside. So she wasn’t in the room where we were completing the puzzles, but she could communicate with us pretty easily and keep an eye on what we were doing.

It was an interesting way of doing things and meant that the game was different to other experiences in that nothing was automated. We were placing wooden items on wooden shelves and our host would tell us that we were getting closer or that we had completed something.

The puzzles themselves included a few riddle type problems that we really had to think through. They were really well themed to be in keeping with a summer camp with activity schedules, meal menus and maps stuck to the walls to give us clues.

I’ll be honest, the fact that completing puzzles didn’t actually make anything happen i.e. nothing opened or moved the game forwards because we had a host in the room telling us that we were right, made the solving the puzzles a little underwhelming. We’d do something and then all have to turn around and check with our host that it was correct, and while our host was fantastic and played her character brilliantly, for me it took some of the sense of achievement away from the experience.

Score

This was an interesting room to play, there was a fair variety of puzzles, though nothing that was really difficult. That being said, a few did challenge us and we tried some rather inventive solutions before we figured them out. The live host didn’t really seem to add much to the experience, we still had to explicitly ask for help if we wanted it and to be honest it was a bit weird to be watched like that as we wandered around the room!

Difficulty

2.5/5

Overall

3/5

Excluesive games, Newbury

ExCLUEsive games – Lost island adventure

From excluesivegames.co.uk

​After you luckily survived a shipwreck you wake up deep inside the jungle of Caribbean Islands. However, this paradise is less than idyllic. After regaining consciousness, you discover that the island is inhabited by cannibals and you are captured by a native tribe.

​You have 60 minutes to fight for survival and escape the island before it gets dark and avoid being eaten alive by the residents.

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Team- Ster, Ni, Simon, Stu

(Reviewed by Ster)

ExCLUEsive games

ExCLUEsive games is a little of the beaten track but it wasn’t difficult to find. When we arrived our host was very funny and friendly and is clearly a big enthusiast of room escapes himself. He also ran after us when we left with some drinks for the journey home, which we really appreciated as it was one of the hottest days of the year and is a great example of the lovely hospitality of this company. There was plenty of seating in the entrance too, though if two teams arrived at the same time they might find it a little cosy!

The Room

This experience started with us all being handcuffed together, which I haven’t actually experienced before and which limited our movement quite a bit at the beginning! We generally found the situation pretty funny, but it was difficult to get a good look at anything when your wrist is constantly being pulled in another direction. We managed to sort out something close to coordination though, and somehow freed ourselves without anyone hurting anyone else!

Once we were free we had more of an opportunity to really examine the room that we were in and the decoration was really great, lots of bamboo and other foliage which was fun to dig around in. There was a really interesting mix of puzzles too, some which clicked with us immediately and others that we obsessed over for a little too much time before realising that we didn’t actually have the solution yet and we should move on and come back to it later.

I felt like there were a few obvious things that we missed initially in this game just because we were over thinking and not examining things closely enough. That being said, there were also a few times that the puzzle was a little way from the beaten track and not really intuitive enough that it was achievable without a clue.

When we finished playing, our host expressed the opinion that rooms shouldn’t be escapable in much less than an hour as he doesn’t think that you really get your money’s worth in those situations. I think that, due to this philosophy, some of the puzzles in this room aren’t entirely intuitive, which we found a little frustrating as a team as part of the enjoyment for us is escaping on our own merit rather than with guidance from our host.

That being said, the wide variety of puzzles was good fun to get stuck in to and there was so much to do in this room that we were constantly busy and frequently working on several puzzles at once.

Simon – On the day we played this, we did three games – this one was my favourite, although I can see why it could be divisive. The theming was done very well and I liked the little scenery and lighting effects throughout. There was quite an emphasis on what I’d call ‘search and find’ aspects of the game, which threw us a bit, so it felt like we got a lot of clues. Perhaps if we’d known we needed to spend more time searching, we wouldn’t have done, I don’t know. I thoroughly enjoyed this game, for me it flowed well and there was a great variety of puzzles.

Score

This room was really good fun! There was a lot to do and a great mix of puzzles that really got us thinking. I think the whole team was busy for almost all of the time that we were in there and we really had to communicate well to ensure that we had all of the necessary information because there was so much to look at.

Difficulty

3.5/5

Overall

4/5

 

Escape London, London

Escape London –Witchcraft and Wizardry

From escape-london.co.uk

With wands in hands, potions poised and spells spoken; find ways to crack codes and decipher puzzles and within 60 minutes and pass the final test of the school year.

Will you be a graduate of the World of Wizardry?

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Team  – Ster, Ni, Simon, Stu

(Reviewed by Ster)

Escape London

We played this room immediately after Escape the Seven Seas and the team were great! I think we were out of the first room and into this room in less than five minutes even though it wasn’t yet our allocated start time. And within those five minutes we managed to take pictures with props and also grab a drink!

The Room

As with Escape the Seven Seas, the theming of this room was fantastic! I think it looked the most impressive out of all of the wizardry school themed games that I’ve played and it was definitely the most enjoyable.

There was a lot to do in this room and also a bit of going back on ourselves for some solutions, which I think could trip up some inexperienced players but which we really enjoyed. I think it’s one of the very few rooms that I’ve played where, whenever we got stuck on a puzzle, someone always had an idea of where to look for an alternative solution – even if it wasn’t right!

It was more brightly lit than the other room that we played at Escape London, but we still needed to do a bit of lantern passing to ensure that we could see everything that we needed clearly! The puzzles were varied and I really enjoyed the range of little tricks and puzzles that the solutions were hidden in, it really made us think outside the box as we were playing.

There was plenty for everyone to do in this room, particularly in the first section, and the variety of puzzles and solutions made it a really enjoyable experience.

Stu – Before going into this room I was sceptical as I am not the biggest ‘Wizard’ fan so my magical knowledge isn’t that great. This didn’t factor in to taking part in this game or the enjoyment from this game. Challenging puzzles and good theming allowed us to really enjoy this game and we completely become immersed in what we were doing.

Ni – Great theming in this room, and not too wrapped around the world’s most famous wizarding school, so it felt as though anyone could get immersed without needing outside wizarding knowledge. I enjoyed that out first solutions were rarely the right ones, which kept us on our toes looking for different ways to solve thing. Very enjoyable.

Score

We got out of this room fairly quickly, beating the previous record by about 8 minutes but it never felt easy or simple. There was a lot to do and I felt busy for most of the time that we were in there. I’d definitely say that this is the best school of wizardry themed game that I’ve played, there was plenty to keep an escape room enthusiast occupied as well as including a lot for fans of the wizard school genre.

Difficulty

3/5

Overall

3.5/5