Adventox, London

Adventox – Escape From Alcatraz

From https://www.adventox.com/

Frisco, 1962. It feels like you have been locked up here forever, in Alcatraz, the most notorious of all maximum-security prisons. Never has anyone escaped from this prison alive. But with all preperations in place, tonight might be your chance. But beware: An opportunity does not automatically lead to success. Out in the bay, the tide is murderous and the sharks are hungry. You have to avoid the guards and keep a clear head to make your escape attempt a success.

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Team – Simon, Stu, Mark Jackie

Played – 29/5/17

(Reviewed by Simon)

Adventox

This is an interesting location for a game as it’s inside a shopping centre just opposite Westfield Shepherd’s Bush. The venue has plenty of room for waiting teams and the hosts were welcoming when we arrived. One thing that the staff were particularly good at was setting the scene – they built up the game and the scenario, escaping from Alcatraz, pretty well. Even to the extent of warning us that we should be careful as we escape – don’t let the guards catch us. This really elevated the tension of the game and kept us quite on edge when the staff would come and rattle the door!

The Room

This room started in a way that I always quite like – your team is separated into two and put into different cells. Although this can sometimes mean that one group has nothing to do whilst the others solve part of the game, it seemed to work fairly well in this game – both groups were kept busy for the majority of the time before escaping. The puzzles were fairly well done, making sense in a real world situation, which played to the strengths of our team fairly well.

Once we had escaped, the room opened up more, leading to our escape from the island. This was definitely the more difficult part of the room, requiring much more of a mental approach compared to the beginning of the game. I felt that this added interesting variety to the room, although it wasn’t to the taste of some of the members of the team.

We managed to escape, and our method of escape was a pleasant twist at the end of an interesting game.

Stuart – This was overall a good game, with challenging moments. The start was very original and made things interesting for sure and the way the atmosphere was created really made it feel like we were trying to escape. I would highly recommend this room and look forward to doing more games with Adventox.

Score

Overall, this was definitely a tense game and this tension added to my enjoyment of the room. The room was a good challenge and was themed well. There were some brain-burning bits towards the end of the game, by which point some of our team were flagging, but I don’t think it hurt the gameplay of the room.

Difficulty

4/5

Overall

4/5

 

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Lakes Escapes

Lakes Escapes – Baker Street

From https://www.lakesescapes.co.uk/

A dead body will soon be discovered at the shipping docks.

A notorious gang of mysterious criminals known as the Baker Street Five held a secret meeting to plan their most elaborate heist yet. This meeting quickly took an unexpected turn and a minor disagreement escalated into a heated argument.  Shots were fired, one crew member lay dead, the remaining crew members immediately fled the scene.

Can you decipher the clues and find out who the murderer is. One word of warning, the leader will be leaving the country within the next hour, so you’d better work quickly.

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Team- Ster, Ni, Rachel, Ben

Played 1/8/18

(Reviewed by Ster)

Lakes Escapes

Lakes Escapes was fairly easy to find, about a 35 minute drive from Keswick, where we were staying. Inside, there wasn’t any seating but as our game was ready didn’t need any. We were greeting by an enthusiastic host and headed into the room after being shown 2 different types of padlock.

One thing that made this game different to others that I’ve played is that we had our briefing inside the actual room. I found this a bit strange as it meant that I wasn’t really listening to what our host was saying, I was just looking around the room for clues! Our host seemed keen to ensure that we were prepared and kept giving us extra pieces of information so that by the time she left us to it, we were itching to get going!

The Room

The room itself was quite a sparse office set-up. We were told before we went in that there were a lot of word puzzles, which meant that we spent the beginning of the game looking for anagrams or wordplay or riddles of some sort but we never actually found any! There were a few puzzles that required using the alphabet, but I wouldn’t let the word puzzles introduction put anyone off – it’s an achievable room even if you don’t have a scrabble champion amongst you!

The premise was that we were looking for the members of a notorious gang after the murder of one of their own before they fled the country. We needed to find the names of both the gang members and the victims, which meant that we hoarded anything with a name on just in case it was relevant! We also came across a few scrabble tiles and I really liked how these were used to give us different clues. The first one was quite confusing, but once we’d realised how it worked, the others that we found came in very useful and they were a fun element of the game that kept making us smile.

The game itself was fairly linear and I don’t think that we really found a puzzle that needed more than one of us to complete, so there were a few moments of us all standing around wondering where on earth we were meant to be looking as we seemed to have exhausted all options! There were also a few puzzles that could be completed out of order, which can get a bit confusing in a linear game!

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Score

The puzzles in this room weren’t all that taxing to be honest. The linear aspect meant that quite often we became stuck because one member of the team was holding the next part of the game, they just hadn’t realised it yet, rather than because we couldn’t work out the answer! That being said, it is in an area where there really aren’t that many escapes around and they have a variety of rooms with 3 different themes and our host was friendly and welcoming.

Difficulty

2/5

Overall

2.5/5

Uncategorized

ExCLUEsive games – Wild Wild West

From https://www.excluesivegames.co.uk

Butch Cassidy is a well known train and bank robber as well as the leader of a gang of outlaws known as the “Wild Bunch” in the Wild West.

This time they robbed a train escaping with a large amount of gold… but Cassidy didn’t go far, he got trapped by the local sheriff. Now he is waiting for his execution.

The Wild Bunch reunited to rescue Cassidy and recover the gold which had been deposited in the local bank.

​Will the operation be successful or will the gang fall into the trap of the sheriff?

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Team – Ster, Ni, Simon, Stu

Played 16/07/18

(Reviewed by Ster)

ExCLUEsive games

Full disclosure – We were invited to play this room free of charge after visiting over summer to play Lost Island Adventure, we’ve tried not to let this influence our opinion of the experience.

On arrival, our host was as enthusiastic and friendly as he had been on our previous visit, his enthusiasm for escaping was very clear as we chatted about other escapes that we’ve played.

ExCLUEsive games sets up the stories for their rooms through short videos which are entertaining to watch and I think one of my favourite ways to introduce a room as it means that everyone playing gets the same experience which isn’t affected by the quality of the host, an issue that we’ve had at other companies that we’ve visited in the past.

The Room

The game started with one us being split up from the rest of team so that they could be boosted from jail as the story progressed. I think that the main reason that I volunteered for this role is that I wanted to know what it would feel like to be the one separated from the action as I was worried that it might get boring!

As it turned out, I could still interact with my team from my confinement and there were quite a few things to do to keep me both entertained and also involved in what the rest of the team was doing. I was really impressed with how what we were doing linked together, it could have been a very lonely 10 minutes for me while I waited for those on the outside to turn the keys in the appropriate locks, but it wasn’t at all. My team were great at trying to explain to me what they were doing and describing what they could see so that I was still a part of the action and it added a great deal to the immersive experience of the game that someone actually needed to be rescued!

The one thing that my team didn’t quite manage to describe to me and so I didn’t appreciate until I’d been successfully jailbroken, is just how well this room is decorated. It genuinely looks amazing! As a rule, smaller companies often lose some immersiveness from their games due to the décor, but the attention to detail and sheer scale of the decoration was fantastic. We actually went back in after playing just to have another look at it all because we liked it so much! It was also massive, when we were walking in we guessed from the size of the building that the game would all be squeezed into one room but we all clearly need to brush up on our spatial awareness skills because there were actually 6 sections inside!

The puzzles in this room were also well themed, moreso I think than in the other game ExCLUEsive have open at the moment, and the variety of different puzzles is great. It’s designed to be a room for up to 8 players and, while we managed it with 4, it was clear to see how 8 people could easily play together in the space without either getting in each other’s way or running out of things to do. There is a strong emphasis on teamwork here, we tackled most puzzles in pairs, and we needed to!

All the way through this game, from rescuing that one solitary team member at the beginning to the final puzzle needed to open the last door, everything was about teamwork. If you can’t communicate well with each other, I wouldn’t fancy your chances of getting out! There was no one big puzzle that we needed to focus on while playing, instead there were a lot of interesting puzzles which flowed together really well to create a great story. The solutions were logical and intuitive which meant that there was never a point when we were really stuck, everything led on from each other and, while we did need a few hints to point us in the right direction at times, someone usually had a good idea about where to look.

Simon – I’d echo pretty much everything written above (although I obviously can’t comment on the individual confinement). From the outset it was clear how much effort went in to the room and it definitely paid off. The game flowed well, the puzzles were interesting and varied, and we were all entertained throughout the whole escape. This is most definitely a game I will recommend to others and I really hope it does well.

Ni – I also really enjoyed this room, I think it’s probably one of the most fun ones I’ve done, there are lots of puzzles to get stuck into and the theming is wonderful. Having to remember to include the prisoner made me notice lots more things as I tried to describe what she was missing, It’s definitely worth a visit!

Stuart – The way this game has been themed and decorated is so immersive that you forget that you aren’t actually in the wild west while the game is going on. The puzzles were all good and varied in difficulty and included some we had never seen before. The only slight criticism for me (and it is slight) is that for an experienced team it is missing that one difficult and challenging puzzle that frustrates you. Overall though, still a very good game and one of the best we have come across.

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Escape time – 36:32

Score

This room was just so much fun! The puzzles seemed to flow a little more clearly than those that we encountered in Lost Island Adventure, and the theming of the room really made the experience. We had a great time solving the puzzles and we all enjoy a room that requires a little teamwork to be successful. We did a lot of splitting off into pairs and then coming back together and sharing what we’d discovered. The ending was also fantastic, not a puzzle that required a lot of brainpower but something thematic, fun and, of course, requiring good bit of team co-ordination.

Difficulty

3/5

Overall

5/5

 

Escape rooms, London

Escape Rooms – Project D.I.V.A

From http://www.escaperooms.co.uk/angel.html

The Year is 2038 and our civilisation is slowly conquering the solar system. The use of Artificial Intelligence is essential in paving our path to other planets and has even enabled us to begin terraforming Mars.

However a few nights ago ER-27, one of our defence and research stations that is orbiting Mars, went totally silent. D.I.V.A (Defence Interactive Virtual Assistant) the stations A.I. sent us a cryptic message with depictions of death and soon after the station started falling into lower orbit. If it keeps descending at this rate it will impact the surface, destroying all our our research and the station itself, both of which are vital to our future colonisation efforts, we cannot afford to lose them.

As our finest agents, we are sending you on a mission to intercept ER-27, get on board and destroy D.I.V.A and regain control of the station. You will need to infiltrate her core and remove her 4 hard drives to disable her then use them to reboot the system. The future of humanity depends on you.

Are you Ready?

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Team- Ster, Ni, Simon, Stu

Played – 14/8/17

(Reviewed by Ster)

Escape Rooms

This was our first visit to Escape Room’s Angel location and it was fairly easy to find. There was plenty of waiting space for two separate teams, though we were the only team there when we arrived.

The Room

The room was brilliantly themed and pretty big, which was fun as we started to explore and move through the space. There is a lot of information for this game given over an electronic device which is used to scan QR codes to access more information. While I really like the idea of this and it seems a great way to both find and store details throughout the game, the devices were slow which led to a lot of frustration and we seemed to get one piece of information far ahead of time which slowed us down as we tried to use something that hadn’t actually come into play yet.

The first puzzles in this room were good fun, the room was pretty dark and there was a lot of peering into the gloom trying to search for the puzzles we needed to complete next, which set up the rogue AI taking control of the ship theme quite nicely.

The middle section of the game was very different. 2 members of the team have to enter a different section of the room and solve puzzles by themselves there, which left 2 people just standing around waiting for them. Following that, there was a large puzzle that only really needed one person to complete. While I really enjoyed the uniqueness of the puzzles I felt like there could have been a few extra little things going on the keep the rest of the team occupied, especially as those involved in solving these aspects of the game seemed to really enjoy them.

The final section of the room was a little underwhelming to be honest, but there was some really nice theming at the end which did a great job of wrapping up the story.

Ni – Having done the London Bridge rooms, I was quite surprised that this room had very few puzzles to solve, and at quite a few points most of the team were watching just one person complete a physical puzzle. There were some good puzzles at the start, but I felt they faded away to an impressive set without much to do. That being said, it was definitely memorable!

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Score

This room was definitely different and had some very interesting elements to it, but it didn’t quite live up to the quality of Escape Room’s other games at the London Bridge location. There was some frustrating elements and the handheld devices seemed to slow the experience down rather than enhance it. That being said, this is the perfect room for players who enjoy a more physical type of puzzle.

Difficulty

3/5

Overall

2.5/5

Escape rooms, London

Escape Rooms – Dark side of the moon

From http://www.escaperooms.co.uk/angel.html

In the 1960’s both the USSR and the USA made groundbreaking discoveries on their famous lunar missions. The Americans were the first to step foot on the Moon and the Russians Luna 3 space probe captured and released the first photographs ever taken of the Moon.

However both the Soviet and US governments kept some dark secrets from their missions. Declassified images revealed human activity on the dark side of the moon – the wreckage of a secret Nazi base. Since this new information came to light our own lunar telescopes have monitored the site and shown no activity…… until now. A few days ago, at an abandoned radio station in Berlin, we intercepted a cipher message which was traced back to the secret moon base. It read only one word, “bereit” meaning “ready”.

So today you, as our brightest agents, will ascend to the Moon. You need to find the enemy base and destroy what is left of it and anyone you find there. Our intelligence suggests an attack is imminent, you must complete your mission before time runs out.

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Team- Ster, Ni, Simon, Stu

Played – 14/8/17

(Reviewed by Ster)

Escape Rooms

Escape Room’s London Bridge location has two fantastic games that we really enjoyed playing, so we were excited to get going at their new location. The hosts were welcoming and there was plenty of space to sit and grab a drink before our game began.

The Room

Dark Side of the Moon has a unique theming, with the mission being to infiltrate a secret Nazi base hidden away in space. The first section of the room does really well in highlighting this theme and setting up the premise, but the immersiveness fell away a bit as we played as the story didn’t really progress and the décor became quite generic as we continued.

This was a very different game to other escape experiences that we’ve played before. There was a fair amount of running and some puzzles that required a good degree of movement, which could be a barrier for some players. That being said, once we became accustomed to the style of game play, I really enjoyed searching for where we would be going next and the anticipation of what we would discover. The space felt so big, due to the truly impressive layout, and I really enjoyed exploring so many different areas as we progressed through the game.

As an escape room experience, this felt a bit more like a story led game of laser tag that an actual escape! There weren’t many puzzles to solve and those that we did encounter weren’t overly taxing. That being said, we were in no way bored or left without anything to do due to the lack of puzzles, it was just a very different experience.

The finale was an interesting end to the game but to be honest, we were mainly confused and one member of our team was left bleeding and we had to detour to find some first aid supplies on our way home!

Ni – This was definitely not a traditional room escape, there were very few puzzles and instead a lot of running around to new areas. I did enjoy always being surprised at what was round the next corner, but did miss having to use my brain to get out. It was enjoyable, but not a favourite.

Dark side of the moon 14 July 2017

Score

This was great fun, mainly due to the fact that it was such a unique experience! As I ran through the game I found myself constantly amazed by how well the space had been utilised to make the room feel absolutely massive. The games at Escape Room’s Angel location focus a lot more on technology and this room is more like a live action video game than an escape. If that had been what we were expecting when we started then I think we would have enjoyed the experience a lot more as it was really good fun, but as a team that turned up looking to solve puzzles and really get our brains working, we did leave feeling a little underwhelemed.

Difficulty

2/5

Overall

3/5

Mindquest, Orlando

Mind Quest – Cyber crash

From https://mindquestescapegames.com/

Hacking Crash Course.

Sources have identified Cyrus Berringer, A.K.A. “CYBER” as the lone mastermind responsible for infiltrating a system which has not only granted him access to unlimited private information of every person on earth but also gives him control of government intelligence databases, including weapons and missile defense systems. CYBER is a recluse obsessed with technology. There’s no telling what he’s capable of. YOU must stop him! Find his secret lair, break into his master computer and upload a virus that will CRASH CYBER’s mainframe once and for all.

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Team – Ster, Ni, Simon, Stu

Played – April 2017

(Reviewed by Ster)

Mind Quest were really friendly on our visit. We took on this room without booking after really enjoying one of their other rooms Diamond Heist and they had the room ready for us within minutes of our previous escape!

The Room

The aim of this room was the upload a computer virus and so there’s a lot to do as you not only have the find the virus, you also have the find the relevant computer and also work out how to ‘upload’ it!

The initial part of this room was small and fairly sparse, though as Brits abroad we did enjoy the London décor! Once we move on to the second part of this puzzle though there was so much to explore that I’m pretty sure there was one member of the team I didn’t actually speak to!

There was a nice variety of puzzles and a great theming of the space, with loads to look at and puzzles everywhere. It did have a slightly linear feel to it, but that might just be because of the order we happened to come across the puzzles rather than because it was purely linear in design. There was a bit of running – yes the space was genuinely big enough – towards the end as well as we had to use things from the first part of the room to help with the second.

This room was really good fun with a great variety of puzzles, however that was our one complaint! One puzzle involves an incredibly long message given entirely in Morse code, and I’m talking complete sentences here not just a word. It was pretty impossible to hear and after a few minutes of struggling our host gave us the answer, admitting that she can’t decipher it either and always ends up having to hand the answer over to teams.

I found this quite disappointing as it didn’t have to be such a long message, they could easily have given a different type of audio clue for most of the message and only required a small part to be translated from Morse code, which would easily have been manageable. There was another moment when we couldn’t open something despite having the right code and our host, unable to work out what was going wrong from where she was, ended up having to just run inside and check that everything was working properly, which while helpful, broke the theme of the game a little!

Score

We enjoyed this game, but we definitely enjoyed Diamond Heist more. The game just played a little more smoothly. Not that we didn’t enjoy the puzzles in this room, there was a great variety and a lot to keep all 4 of us busy. It just felt that it could do with a final polish of the puzzles.

Difficulty

3/5

Overall

2.5/5

 

 

Orlando, The Escape Game

The Escape Game – Prison Break

From https://orlandoescapegame.com/

A MILLION WAYS IN, ONE WAY OUT

The year is 1955. You’ve been wrongfully accused of a crime, and sentenced to life in prison without the possibility of parole. Your new “home” is a cell that once belonged to an inmate who disappeared without a trace…or did he? Some claim he escaped. Others swear he was murdered by the infamously cruel warden. But no one actually knows…can you escape before you suffer the same fate?

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Team- Ster, Ni, Simon, Stu

Played – April 2017

(Reviewed by Ster)

The Escape Game

The Escape Game were great fun, our host was really friendly and enthusiastic and we even got free t-shirts for booking another room after finishing this one! The waiting area was fairly spacious, though when there were 2 teams in there it did feel a little crowded, we weren’t held there for very long at all though and there are areas afterwards for pictures that have plenty of space.

The Room

We started this room split into 2 pairs, each in a different cell, and this was definitely the most advanced version of this beginning that I’ve come across. There was a lot to do in each cell, but we could see nothing at all of what the other pair were exploring. It really was a case of having to communicate well as we worked through the puzzles.

Once we were free from our cells there was still a lot to do! There was a great variety of puzzles and lots to explore. The room was really in 3 parts – the cells, a shorter middle section, and then the end escape. The middle section had a lot to look at, information was everywhere! And the final third was more of a search and discover area.

It was a really interesting game and the 3 acts of the room gave us 3 sets of completely different puzzles that required to use of different skills. This is one of the few rooms we played in Orlando that I could actually see working with the maximum number of 8 players, though those cells would feel a little crowded with 4 people in each!

Score

We all really enjoyed this room. The theming was fantastic and the wide variety of puzzles was great fun. Our host was also incredibly enthusiastic, which made the experience even more enjoyable!

Difficulty

3/5

Overall

4/5

 

 

Lake District, Lakes Escapes

Lakes Escapes – Baker Street

From https://www.lakesescapes.co.uk/

A dead body will soon be discovered at the shipping docks.

A notorious gang of mysterious criminals known as the Baker Street Five held a secret meeting to plan their most elaborate heist yet. This meeting quickly took an unexpected turn and a minor disagreement escalated into a heated argument.  Shots were fired, one crew member lay dead, the remaining crew members immediately fled the scene.

Can you decipher the clues and find out who the murderer is. One word of warning, the leader will be leaving the country within the next hour, so you’d better work quickly.

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Team- Ster, Ni, Rachel, Ben

(Reviewed by Ster)

Lakes Escapes

Lakes Escapes was fairly easy to find, about a 35 minute drive from Keswick, where we were staying. Inside, there wasn’t any seating but as our game was ready didn’t need any. We were greeting by an enthusiastic host and headed into the room after being shown 2 different types of padlock.

One thing that made this game different to others that I’ve played is that we had our briefing inside the actual room. I found this a bit strange as it meant that I wasn’t really listening to what our host was saying, I was just looking around the room for clues! Our host seemed keen to ensure that we were prepared and kept giving us extra pieces of information so that by the time she left us to it, we were itching to get going!

The Room

The room itself was quite a sparse office set-up. We were told before we went in that there were a lot of word puzzles, which meant that we spent the beginning of the game looking for anagrams or wordplay or riddles of some sort but we never actually found any! There were a few puzzles that required using the alphabet, but I wouldn’t let the word puzzles introduction put anyone off – it’s an achievable room even if you don’t have a scrabble champion amongst you!

The premise was that we were looking for the members of a notorious gang after the murder of one of their own before they fled the country. We needed to find the names of both the gang members and the victims, which meant that we hoarded anything with a name on just in case it was relevant! We also came across a few scrabble tiles and I really liked how these were used to give us different clues. The first one was quite confusing, but once we’d realised how it worked, the others that we found came in very useful and they were a fun element of the game that kept making us smile.

The game itself was fairly linear and I don’t think that we really found a puzzle that needed more than one of us to complete, so there were a few moments of us all standing around wondering where on earth we were meant to be looking as we seemed to have exhausted all options! There were also a few puzzles that could be completed out of order, which can get a bit confusing in a linear game!

Score

The puzzles in this room weren’t all that taxing to be honest. The linear aspect meant that quite often we became stuck because one member of the team was holding the next part of the game, they just hadn’t realised it yet, rather than because we couldn’t work out the answer! That being said, it is in an area where there really aren’t that many escapes around and they have a variety of rooms with 3 different themes and our host was friendly and welcoming.

Difficulty

2/5

Overall

2.5/5

Cliffhanger Rooms, Lake District

Cliffhanger rooms – The Pharaoh’s Curse

From https://www.cliffhangerrooms.co.uk/

An incredible discovery in Egypt!

The recent discovery of a pyramid, presumably the resting place of a long-forgotten Pharaoh, has set the world’s imagination afire. Rumours of treasure and unimaginable wealth have been circulating in the media. You assembled a team of leading archaeologists to join you on your mission to reach the inner tomb and discover the identity of this mysterious Egyptian king.

Many teams have ventured into the pyramid before, but none have escaped. The mysterious disappearance of these explorers has led many to believe the Pharaoh had his burial chamber cursed.

You must discover the inner tomb, identify the Pharaoh, and escape within 60 minutes, or else you too may fall victim to the Pharaoh’s curse!

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Team – Ster, Ni, Ster and Ni’s mum

Played – 2/8/18

(Reviewed by Ster)

Cliffhanger rooms

Cliffhanger Rooms was easy to find and had lots of parking, which was useful to use as we’d driven over from about an hour away. They have a small waiting area with about 4 chairs which, unless they have another space hidden somewhere, I think it would be pretty crowded if 2 teams turned up at once! They were pretty friendly though and the briefing was short, so about 5 minutes after we arrived the countdown had started!

The Room

We did this room while on holiday in the Lake District and took our mum with us even though escape rooms aren’t really her kind of thing! They provided pens and paper though so we managed to get her involved by asking her to take notes and do the maths when sums came up, for the actual puzzles though, there was really just the two of us!

The room starts off in the archaeologist’s camp with some hieroglyphics puzzles and a couple of other puzzles that were also well themed. There wasn’t a lot of searching involved in this game, there was a lot more figuring out rather than finding, which I quite liked but meant that the amount of puzzles was possibly fewer than you might come across in other games.

The first part of the room ended with a video suddenly playing and telling us information that would be useful later on in the game. It was a really interesting element, but I found it very frustrating that I couldn’t write it all down fast enough! The video promised 2 chances to hear the information but didn’t play again until the information was actually relevant, which was a good 15 minutes later!

The room also include a more ‘physical’ challenge that we could actually involve our mum in, as she was mainly watching as we went around! Though while we were faffing about trying to get the challenge exactly right, it turned out we’d completed on one of our previous attempts but hadn’t realised at the time because hadn’t looked right from where we’d been standing!

Overall, the puzzles were well themed and there was a good variety in what they had. The __ at the end slowed us down a bit as, I think partly because the solution didn’t seem to make sense, and our host actually had to pause the timer to check if we were using the right answer as they obviously couldn’t see or hear us clearly enough from where they were. This led to a bit of confusion at the end as they then let the time run on to give us an accurate score and we couldn’t work out if we had finished or not!

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Score

There were some interesting puzzles in this game and a good variety, though I feel that if there had been more of us we wouldn’t have quite had enough to do. That being said, it was a good challenge with 2 (and a half!) and the mix of different puzzles were interesting to work through.

Difficulty

2.5/5

Overall

3/5

Break Escape, Loughborough

Break Escape – Boiling Point

From https://www.breakescape.co.uk/index.html

You and your team are tasked with defusing the bomb planted deep inside the police station, hold your nerve, be patient but you’ll also need to react quickly to make sure Boiling Point doesn’t get the better of you, before time runs out and the terrorists get away!

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Team- Ster, Ni

Played – 4/8/18

(Reviewed by Ster)

Break Escape

We completed this room as a short break while driving from up in the Lake District to back down South and they were super friendly, giving us great directions to find them seeing as we’d never been to Loughborough before. Our host Jason was enthusiastic and good fun, meaning that we started the room smiling and he had some fun with us inside, getting us to do some silly things to find aspects that we had missed rather than just giving clues. Once we had finished he also recommended some great rooms nearby that we could play if we were in the area again, which was a lovely contrast to some rooms which have just told us that everybody else is awful and only their games are worth playing.

The Room

The first thing that I loved about this room was that we were told before we went in that we would be allowed to complete the room even if we ran over the hour limit, it just wouldn’t be counted as a success. This is the first room I’ve played that offers this and it was a really nice touch that allows everyone who tries the room to have a go at all of the puzzles available and we were really impressed that they would offer this, especially as it was our first time playing as a pair and we were pretty nervous about our chances!

To start the room you need to work out an initial code just to get to the actual puzzles, which was a fun beginning. Once properly inside, the room had some great puzzles with a wide variety of solutions and I loved the fact that were was a physical bomb in part of the room that we were actually trying to ‘diffuse’. The first section was pretty dark, which was a little frustrating, but didn’t actually impact our gameplay in any way, we just kept gathering what we found in the same place underneath the lamp!

There was one slightly physical aspect of the game, but it wouldn’t stop anyone from taking part as it actually only has to be completed by one member of the team who could then help the others achieve the same outcome in a less physical manner! There were also a lot to look at inside. The game isn’t just about diffusing the bomb, it’s also about tracking down evidence and there was quite a large pile of evidence to look at which probably would have seemed less daunting with more players!

The longest puzzle in there involves finding things on a map and, even though it was a map of London which we really should have known our way around, it still took us quite a while and got a little frustrating, but it was a great puzzle and we had fun solving it even while arguing with each other! We escaped just in the nick of time with less than 2 minutes to spare, but our host still took the time to go over some puzzles with us at the end and show us a couple of things that we’d missed along the way.

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Score

This was a really fun room! Lots of different puzzles with interesting solutions and the theme was also great. The sorting through an office set up is a pretty well used escape room beginning, but it was used in interesting way that really fit well with the theme of being in a police station. Our host was great fun and the room has a great sense of humour that really enhanced the experience for us. If I’m ever passing through Loughborough again I’m definitely going to be visiting Break Escape to try out one of their other rooms!

Difficulty

3/5

Overall

4/5