Variety of puzzles 4/5 Originality of puzzles 3/5
Pre-game atmosphere N/A Difficulty 3/5
Overview – This game is like living through an actual episode of Dr Who! The theming is incredible, with loads of little details that fans of the show will appreciate but also an easily understandable spaceship in peril story which is accessible to everyone, not just the die-hard fans. Overall, a really fun game that we had a great time enjoying – It was also a ridiculous amount of fun to be locked in a room with a full size dalek!
The Doctor needs you: A rogue Dalek, a spaceship on the verge of destruction and an impossible choice…
Step on board a doomed spaceship, where a rogue Dalek has tapped into the power system, in an attempt to recharge its weapons. Should the Doctor’s most feared enemy be successful, it will exterminate all in its path.
You the Doctor’s friends, must prevent this catastrophe. Shutting down the ship’s power core will ensure the Dalek cannot activate its weapons. However, the ship’s life support systems rely on the same energy source, meaning that shutting down the power would result in the death of all 10,000 passengers.
You have just 60 minutes to find a way out of this impossible situation. You must defeat the Dalek to allow the spaceship to continue safely on its journey. Take too long and your destination will be extermination!
Team – Ster, Ni, Emily
Played – 09/03/20
(Reviewed by Ster)
Full disclosure – We were invited to play this game free of charge, though we’ve tried not to let this influence our opinion of the experience.
Escapehunt is easy to find and has a large waiting area with plenty of little games and puzzles to play if you arrive early. We played on press day, so there were a few more people around to chat to than on a usual visit and we were joined by the lovely Emily from Dr Who magazine for our play through. I haven’t given a score for pre-game atmosphere as we had a slightly difference experience on this visit!
A Dalek Awakens
First of all, this room looks great! The eponymous dalek looked as if it had just rolled there straight off the set and made us jump quite a few times, though it wasn’t a room with a scary theme, just an exciting story. Everything was automated, which added to the futuristic feel, and the story was great, with regular input from both the Doctor and the dalek.
The puzzles in this room were very linear, working through each story aspect one at a time, which is what made the room feel as though we were playing through an actual episode. We had a critical situation, an hour, and our instructions from the Doctor – for fans of the show I imagine this is as close to being one of the Doctor’s companions as you’re likely to get and it was great fun!
There were some really interesting puzzles in here, with a few elements that we haven’t come across before and which we really enjoyed. There were some moments where the next step wasn’t entirely obvious and led to us almost removing some decorations which weren’t puzzles at all – oops! But as sections of the room were solved in order, most of those moments came from us just needing to look a bit more carefully as we knew that something must have been triggered, we just needed to work out what.
Overall, while linear gameplay isn’t usually our preferred type of game, it worked very well here and was essential for the story. The puzzles weren’t overly challenging, I imagine that experienced players will have fun setting some quick escape records, but they were interesting and enjoyable to solve. Three was also a pretty good number, more and I think that there would have been quite a bit of watching each other complete things going on, but then in those moments you could always just assign someone to keep an eye on the dalek!
Escape time – 52:25